Welcome, playful Soul! Proceed to choosing your desired reality map, player skin, and character attributes.
The rules here are flexible. Meaning is user-generated.
Here's your cheat sheet:
UNLOCK FUN MODE
<↑ ↑ ↓ ↓ ← → ← → B A FUN_MODE>
When approaching anything, look for the fun! If it isn’t fun, make it fun. Things that are not fun are not inherently motivating. Misery thrives in the absence of fun. If something feels sticky, wobbly, heavy or stuck- bring fun to the equation to hack the system.
LOVE YOUR CHARACTER QUEST
> self.relation.set_mode("curious_lover")
> shame_protocol.disable()
> judgment.exe = NULL
When relating yourself, do so in the spirit of courtship- get excited to get to know your quirks and idiosyncrasies. Allow your relationship to evolve and grow and change into deeper levels of understanding. Become delighted with your complexity!
SHIFT IDENTITY AT WILL
[DEV_MODE ENABLED]
:: IDENTITY_STATE = FLUX_CONSTANT
:: RUN delete(“outdated_self.exe”)
:: install(“new_archetype.pkg”)
You are never stuck. Understand that you at any point get to upgrade the system, debug your beliefs and programming, and liberate yourself into new levels of understanding. You are a rapidly updating shapeshifter and you are never trapped in a way that cannot be upgraded or hacked.
24 HOUR REPATTERNING SEQUENCE
> run pattern_seed --duration 24h
> echo "future tone: intentional" > ~/.reality
Live each day like it a prototype. That every move you make sets the energetic tone or pattern for what comes next. If the next 24 hours were determinant of the pattern of the next week, or month, or year, or decade… how would you proceed?!
FEEL IT ALL
GAME.EXPERIENCE = [HIGH_HIGHS + LOW_LOWS]
FULL.SEND = TRUE
This is a limited-time, high-stakes, glitchy, gorgeous ride! Imagine you could enter a game where you would experience the highest of highs and lowest of lows, knowing full well it was a limited-time-experience, and that all of it is PART of it.
Treat your life like this- because IT IS.
Find your patience, courage, tenacity and presence. Love hard, cry, rejoice, dance, paint, imagine, flow- this is experiential!
ACTIVATE COMMUNITY MODE
SOCIAL_MODE = ON
LOVE_OUTPUT = MAX
EXPECTATION = NULL
NPC_WEIRDNESS_TOLERANCE = INFINITE
Form alliances. Trade. Speak truth. Speak love. Give freely. Ask for help and take. Look out for the one beside. Assume everyone is a teacher, and that this will not be the last time you encounter them- unless you are saying goodbye, in which case, love them like it’s your last chance just in case.
Your advantage in the game is directly proportionate to your community attributes. Everyone is a party member, and even if they are blind to that, they remain a complete and needed part of the whole system.
LIVE IN MARVEL AND WONDER
> render_engine.observe(detail="unholy_level")
> hallucinate(environment=True)
Sink into the visual and primal sensory aesthetics of the renderings! Each new place, each familiar face. The texture of satin, and veins on the trees. Sand in your toes! DELIGHT AND MARVEL AND AWE ARE CHEAT CODES.
WHAT A BEAUTIFUL WORLD, each pixel, each cell, each molecule a living vibrating miracle
SHADOW HACKING
[SHADOW MINING MODE ACTIVE]
:: mine("trigger") → collect("resource")
:: forge("next_level_key")
Hack the Shadow and mine your dark side for upgrades and secret doors to new levels. We do not play on passive mode, we kick in doors and shed new light on hidden things.
There is no workaround, this is how we increase resources and lift off into new levels.
WORDS AND ATTITUDES MODE
> seed.interaction(type="attitude", tone="vibe")
> plant()
> watch(“monstrous_epic_growth”)
Assume every interaction plants seeds for tomorrow. The frequency you put out determines what you pull in and how you feel.
When you speak to anyone you speak to yourself
What you water and attend to grows and flourishes
Imagine your attitude and interactions as seeds that will grow to the most monstrously epic proportions
COLLECTING DISCOMFORT
COLLECT_TOKEN type: "discomfort"
→ CURRENCY = unlock(next_level)
Conceptualize challenges and uncomfortable experiences as collectable tokens that will buy you into further levels of the game. You are free to collect these tokens at your own pace, but understand that due to the limited time nature of this game, your satisfaction will operate on the experience/time/growth axis of your collection style.
Run headfirst into these experiences to collapse time and increase upward level access.
BYPASS THE “RULES”
> hack.rules() // never accept defaults
> glitch.initiate()
Never take “game rules” at face value, there is always a workaround, always a hack.
Conformity, lack of presence and allowing perceived limitations to form your ceiling are not glitch conditions, they refer you a background character.
ATTENTIONAL CURRENCY
attention.value = exponential
amplifier_rate = compounding_interest
Your attention is your currency, it amplifies and multiplies. Some things are heavy and some are light. The game is experiential and thus more easily played with a lighter load.
If your load gets too heavy you may need to leave things behind. Dreams, fantasy, aspirations, love, empathy, and imagination are the most easily fumbled when playing on hard mode.
BYPASS PLAYER COMPARISON
for player in world:
respect(player.quest)
ignore(level_comparison)
Understand that all players are in their one game, with their own quests and their own levels. These levels are not hierarchical but experiential.
Due to the user perspective of the game, your perception will be a reflection.
DUBUG “FAIRNESS” & “CLOSURE”
> delete.artifact("fairness")
> delete.artifact("closure")
Recognize that concepts like fairness and closure are artifacts of the player, not inherently built into the program or system.
Do not allow the quest for these to drive you to the edges of the field, lowering health, vitality and allowing for stagnation.
If you recognize the deep desire for these in your field, assume it is part of your code to help bring these things into the system on a player level. Each player in the game is also a creator and contributor.
RUN CREATOR UPGRADES
> create().upload_to(system.frequency)
> resonance ++
Understand that creation contributes to the frequency of the system and the resources of the player. Creativity allows for multiple levels to be unlocked, is an “ultimate cheat code” and we all have creator status here.
Create the things you desire and long for
Create as a method of healing
Create as a way to shift the frequency of the system as a whole.
Understand that in this system EVERYTHING is creation in action.
LOVE AS THE ULTIMATE HACK
LOVE.HACK = +HEALTH
+SECRET_LEVELS
+WEIRD_TRAPDOORS
+ANTI_GRAVITY
Love is another “ULTIMATE CHEAT CODE” and allows for extra health, trapdoors to fantastical experiences, contributing to the health, vitality, imagination and the overall frequency of the system. It also increases player levity, connection forming, and the experiential gains of the player and the system.
Consider all love gains as shared across the player verse. The more you give and embody, the more of it becomes available in the field.
brills
Yesssss love this!!